Simplify the opacity dance to simply setting it to the initial value
before animating (0 when animating in, and 255 when animating out),
and to the final value after the spring animation is done (vice-versa).
iconGrid/iconGrid: Wait for icon sizes before running spring animation
To run the spring animation, IconGrid uses the transformed position and size
of the icons. This works okay when IconGridLayout doesn't need to update the
icon sizes, but looks bad when IconGridLayout selects a different icon size.
Wait for the icon sizes to be recalculated, and the icons beallocated, before
running the spring animation. If no icon size update is pending, run the spring
animation directly.
appDisplay/baseAppView: Update page indicators on page-changed
The number of pages doesn't depend on the allocated size anymore. Move updating
page indicators from BaseAppView.adaptToSize() to a IconGrid::pages-changed
callback.
appDisplay/baseAppView: Use a separate flag for animated indicators
In the future, both AppDisplay and FolderView will be horizontal, and thus
using the orientation to determine whether to use animated indicators won't
be enough.
Use a different flag to control that, and make FolderView not use animated
page indicators.
appDisplay: Properly destroy SwipeTracker on destroy
SwipeTracker connects to signals of the stage, but doesn't disconnect on
destroy, leaving them hanging and potentially running callbacks for
destroyed objects.
This is visible when removing a folder by dragging all icons out, and
running the swipe gestures, which will produce a bunch of warnings.
Explicitly destroy, remove, and disconnect the swipe tracker.
Make it subclass ClutterActor, since we don't need any of StWidget's
features. Pass the source actor of the bind constraint in the
constructor, and remove the extra method to set the source actor.
ControlsLayout is a tiny layout manager whose only purpose
is emit "allocation-changed" after allocation. This signal
was listened to update the workspaces actual geometry.
However, since d66cd0d2067a, ControlsManager doesn't listen
to this signal anymore, rendering the class useless.
Florian Müllner [Wed, 12 Aug 2020 18:59:01 +0000 (20:59 +0200)]
cleanup: Use optional chaining and ?? operator
Those operators have been supported since gjs switched to mozjs78
last cycle. While not ground-breaking, using it makes for a nice
cleanup here and there.
Daniel van Vugt [Wed, 19 Aug 2020 11:22:51 +0000 (19:22 +0800)]
st-theme-node-drawing: Render all shadow sections with thickness > 0
In some styles the top or left sections of box-shadows would go missing
even though they had non-zero thickness. This was because the inner
local coordinates could become very slightly negative and were then
incorrectly judged to be invisible.
Negative coordinates should not be ignored because that's where the
entire top/left sections of shadow are meant to exist. It's only the
sections of shadow with zero thickness that we should skip.
Florian Müllner [Thu, 22 Oct 2020 18:11:14 +0000 (20:11 +0200)]
messageTray: Default to generic policy
How and if notifications are shown is controlled by NotificationPolicy
objects. But ever since 098bd45, only notification daemon sources or
notifications associated with an app are hooked up to GSettings.
The hardcoded default policy for built-in notifications (including
those provided by extensions) arguably made sense back then, but
now that the main setting has been rebranded as "Do Not Disturb"
and is exposed prominently in the calendar drop-down, following
GSettings is a better default.
iconGrid/iconGridLayout: Make sure to always update best size
When selecting the best icon size for the available area, we
iterate from the biggest icon size to the smallest one, and
stop when finding a size that fits the available area.
However, the 'bestSize' variable is only updated when the
available area is positive. This is problematic in super bad
cases like when none of the icon sizes actually fit the availabe
area, which was hit with a previous iteration of this branch.
Make sure to update the best size while iterating, so that the
smallest size is selected even in such bad cases.
Use the Clutter.ActorAlign.FILL alignment by default, which
expands the grid until max-row|column-spacing is hit. This
was the behavior we originally wanted for the icon grid, and
it's finally being realized.
Add support for setting the page padding of the icon grid
through CSS. Unfortunately, each side needs to be specificied
manually, since it's not a regular padding property.
iconGrid/iconGridLayout: Add support for page-padding
This is a new property to control the padding around each page,
as opposed to the padding around the entire container.
Following the original design of IconGridLayout [1], changing
the page-padding property doesn't trigger relayouts; the container
is responsible for queueing a relayout appropriately.
Daniel van Vugt [Tue, 24 Nov 2020 09:34:08 +0000 (17:34 +0800)]
st-bin: Disallow st_bin_set_child with already-parented children
Not checking for this would result in `clutter_actor_add_child`
failing, but StBin keeping a copy in `priv->child`. So later on,
`st_bin_remove` would never be called on it and this assertion
would fail and crash the whole shell:
appDisplay: Don't update multiline for search results
The grid icons in the search results page doesn't expand to
acommodate the multiline label, resulting in the multiline
label to overflow behind the list search results. However,
after 548d3b62d, it was possible to trigger this behavior
with keyboard focus.
Jonas Dreßler [Sat, 24 Oct 2020 18:25:49 +0000 (20:25 +0200)]
Make sure to allocate all children in allocate vfuncs
Clutter expects actors overriding the allocate vfunc to allocate all
mapped children of the actor, otherwise bad things happen.
So make sure we actually allocate all our visible children in our custom
allocation functions, and since we don't want to give them a real
allocation, just pass them an empty ClutterActorBox.
It would be nice if we had a way to hide children during the allocation
process where no relayout is queued like gtk allows with
gtk_widget_set_child_visible(), then we could avoid those weird empty
ClutterActorBoxes.
Jonas Dreßler [Sat, 24 Oct 2020 20:24:35 +0000 (22:24 +0200)]
windowManager: Check whether metaWindow is NULL after destroy animation
When logging out or terminating gnome-shell, mutter will unmanage all
open windows, triggering the window-close animation in gnome-shell and
very quickly after that emitting "kill-window-effects". That means we'll
call _destroyWindowDone() to cleanup our animation data, but at this
point the MetaWindow of the window is already gone, so we get an error
that get_meta_window() returns NULL.
Fix that by checking whether get_meta_window() returned NULL and if it
did, don't access the window.
Jordan Petridis [Fri, 20 Nov 2020 13:54:13 +0000 (14:54 +0100)]
ci: Replace only/except with rules
only/except keywords where deperecated in favor of rules.
Since we started using GNOME/gnome-shell!1492 it introduced
a second pipeline being run for each commit.
Detached pipelines are the only way to access CI_MERGE_REQUEST_*
variables, and if we disable normal pipelines you will need to
create wip/spam MRs in order to run the tests.
This reworked rules makes it so, the normal pipeline needs manual
interaction to be started, and the detached/MR pipleines is always
run.
Jonas Ådahl [Fri, 20 Nov 2020 16:34:11 +0000 (17:34 +0100)]
ci: Generate junit report if project doesn't enable the registry
The image registry must be enabled for the CI to work, as the container
image from the upstream registry is placed (as a reference, more or
less) in the local registry.
Recently, ci-templates got a bit more helpful if this happened, and will
fail up front and generate a JUnit report with a message describing the
issue.
Jonas Ådahl [Fri, 20 Nov 2020 10:32:12 +0000 (11:32 +0100)]
ci: Bump ci-templates to include registry path fix
ci-templates had a bug where it failed to find the ready-built container
images on the upstream repository due to invalid assumptions about the
relationship between upstream repository and image registry. This
resulted in the container image to be rebuilt, wasting valuable CPU
cycles and storage space. Bump the included ci-templates template to
include the fix for this.
See https://gitlab.freedesktop.org/freedesktop/ci-templates/-/issues/22.
Jonas Ådahl [Fri, 6 Nov 2020 17:59:19 +0000 (18:59 +0100)]
ci: Use ci-templates for building image
This rebuilds the automaticaly whenever the image tag changes. Whenever
something in the image needs to change, alter the installation script
and change the tag to the current date.
This removes the -s (strict) argument from js68, as it doesn't exist in
js78.
Jonas Ådahl [Fri, 6 Nov 2020 17:07:07 +0000 (18:07 +0100)]
ci: Wait for 'check-commit-log' before continuing
The check-commit-log is quick, and to get a result early is helpful as
one can then more quickly check for failures via the report provided via
the JUnit report.
Jonas Ådahl [Fri, 6 Nov 2020 16:59:28 +0000 (17:59 +0100)]
ci/check-commit-log: Reverse the merge request URL check
Instead of making sure there is a reference to a bug or merge request,
make sure there isn't. The reason for this is that marge-bot will always
append a merge request URL in the end of the commit message.
Florian Müllner [Mon, 9 Nov 2020 19:24:34 +0000 (20:24 +0100)]
ci: Enforce non-legacy style for new code
We have been transitioning to the new coding style for a while now,
and there has been reasonable progress. So hopefully it is not too
intrusive at this point to enforce non-legacy style for all lines
that are changed in a merge request. If it turns out to be still too
annoying, we can always reconsider and turn off the additional job.
Florian Müllner [Sat, 7 Nov 2020 06:11:09 +0000 (07:11 +0100)]
ci: Use node-js script for running eslint
This is unnecessary hard in shell when compared to a proper programming
language. It becomes even easier with a node-js script, as that gives us
access to the underlying ESLint module rather than just the CLI interface.
Besides that, node-js has the added benefit that we don't need to add
more dependencies to the CI image.
If the adapt to size occurs after the grid page has been changed the
page is set to zero. This patch just keep the current page with the same
value that it has before.
appDisplay: Only show add/remove favorite when shouldShowApp() is true
`shouldShowApp()` is called in `_addFavorite`, so adding a favorite when
this isn't true won't work. Also, it seems when this is false, favorites
that do exist won't be shown anyway.
Carlos Garnacho [Wed, 28 Oct 2020 19:29:55 +0000 (20:29 +0100)]
magnifier: Avoid cursor visibility changes on startup
When initializing the shell, we create the magnifier, and (normally)
let it disabled. This still toggles cursor visibility on, which is
not right since there's other considerations to take during
initialization.
Only do this after actual changes to the magnifier state, so
initialization is left unperturbed.
It turns out, StViewport's pick implementation was broken, since
Clutter stopped reading clipping from the framebuffer. Rejoice with
bugfixing by removing code!
Jonas Dreßler [Sat, 24 Oct 2020 18:51:56 +0000 (20:51 +0200)]
windowPreview: Handle case where window already is part of layout
We sometimes add dialogs multiple times to the WindowPreview, for
example for modal dialogs we receive both the "window-added" and the
"window-entered-monitor" signal, which means we call
WindowPreview.addDialog() twice.
We handle that fine already in the WindowPreviewLayout and return NULL
in case the window already was added, so simply handle that NULL return
value and bail out of WindowPreview.addDialog() in this case.
Harry Míchal [Sat, 24 Oct 2020 15:07:10 +0000 (15:07 +0000)]
mpris: Switch text in title and body
Most media players have a media player that shows the title of a song
and artists in the song. In those media players the title is
highlighted (bold text) and the list of artists is under the title.
Shell does the exact opposite in the player in the notification area.
Example media players: Spotify, Rhythmbox, GNOME Music
Jonas Dreßler [Fri, 23 Oct 2020 20:05:13 +0000 (22:05 +0200)]
tests/background-size: Remove ClutterActor::paint signal handler usage
The background-size interactive test includes a test-case which uses the
ClutterActor::paint signal to hijack the painting of the actor. We're
removing that signal from Clutter, so remove that signal handler and
paint the outer border unconditionally to mark the boundaries of the
widget (the outer border actually never worked to force the cairo/cogl
path). To fix the test, change it to not paint a border on the inner
container in the useCairo=false case, which should make sure the cogl
path gets used.
Also remove the useless useCairo argument from addTestLine().
appDisplay: Let icon labels be multiline when hovered
When hovered, remove constraints from the icon labels that
limit the number of lines. Do that inside a saved easing
state so that the allocation can ease the label.
iconGrid: Allocate preferred sizes if bigger than child size
IconGridLayout uses the biggest minimum size to allocate its
children. Next commit will make app icons with long names show
not ellipsize on hover, and it is important that the icon itself
is able to follow that.
Use preferred size if it's bigger than the minimum size.
Florian Müllner [Wed, 21 Oct 2020 01:29:18 +0000 (03:29 +0200)]
audioDeviceSelection: Center-align icons
When the icon area gets allocated additional space, we want the
icons centered rather than left-aligned. This may happen in locales
with long-ish translations for the title or buttons when only a
subset of possible icons is shown.
Jonas Dreßler [Tue, 20 Oct 2020 23:02:37 +0000 (01:02 +0200)]
dnd: Get transformed size for scaling before unparenting drag actor
Commit de610a13f1ad1e7e34d4b9a81df58d4da3693059 in mutter made it
impossible to access the actors last allocation after unmapping it,
this broke the scale-up/down animation when starting a drag.
Fix that animation again by saving the actors transformed size before
unparenting (and therefore unmapping) the actor instead of afterwards.
Jonas Ådahl [Tue, 13 Oct 2020 13:51:22 +0000 (15:51 +0200)]
Adapt to CoglFramebuffers turning into GObjects
Requires some more explicit type casting as things turned into 'void *'
less. Also memory management changes, as we can't use CoglObject
functions anymore for these objects.
Ray Strode [Thu, 8 Oct 2020 13:36:30 +0000 (09:36 -0400)]
screenShield: Use identity operator when matching for motion events
The screen shield watches for motion events to know to display
the pointer when the user wiggles their mouse.
It checks for motion events by looking at the event type and
seeing if it is of type `Clutter.EventType.MOTION`. To do this
comparison it uses the equality operator (==). Using the equality
operator isn't considered best practice, because it can returns true
when comparing disparate types, if those types happen to be equivalent
after coersion.
From a code resiliance point of view, it's better to use the
identity operator (===), which requires both sides of the comparison
to be of the same type.
As a policy, any legacy code that gets changed or moved should be
switched away from the equality operator to the identity operator, if
appropriate.
This commit makes that change as prep work for a fix to that part of
the code.
environment: Handle @content for property transitions
When using `Actor.ease_property` if the property starts with '@' and the
duration of the transition is zero (which may happen if the actor is not
mapped even if a non-zero duration was passed to `ease_property`), the
impl will try getting the actual target object where the property should
be set.
This works fine for most cases but it currently throws an error when
passing '@content.*' properties. Fix this by handling '@content' as
a property of `actor.content` (used by MetaBackgroundActor when
showing the overview).
Ray Strode [Tue, 6 Oct 2020 14:29:00 +0000 (10:29 -0400)]
panel: Disconnect destroy signal handler when needed
The panel corners try to match their style to the buttons closest
to them. In order to make sure the corner styles stay in sync with
their neighboring buttons, they connect to the style-changed signals
of the buttons.
In order to make sure the style-changed signal handler isn't leaked,
it gets disconnected when the button is destroyed.
Unfortunately, the destroy signal handler connection itself gets leaked!
This commit ensures the destroy signal handler gets disconnected any
time the neighboring button is re-determined.